array(1) { [0]=> array(2) { ["id"]=> int(2) ["name"]=> string(4) "Head" } } array(1) { [0]=> array(2) { ["id"]=> int(13) ["name"]=> string(5) "Wrist" } } Vostra Dolce`Morte @ Dragon's Armory
237K
+1K
+3K
+110
+772
+56.7
+22.6
+2K
+26.4
+109.8
94K
+1K
+95
+300
+300
+300
+300
+300
+300
+300
+300
+208.1
+31.7
+1.7
+267.6
+5K
26K
+2.2
+440
94K
+1K
+95
+208.1
+15.9
+42
+24
+266.3
+5K
94K
+2K
+95
+208.1
+76.5
+58
+84
+271.1
+5K
26K
94K
+1K
+95
141K
+300
+300
+300
+300
+300
+300
+300
+300
+76.5
+58
+267.2
+5K
+20
+20.7
90K
+1K
+90
135K
+297
+297
+297
+297
+297
+297
+297
+297
+76.5
+58
+84
+266
+5K
+20.7
237K
+1K
+3K
+110
+772
+171.3
+22.6
+2K
+26.4
228K
+1K
+3K
+105
+827
+143.7
+28
+2K
+33.6
202K
+3K
+90
+857
+254.2
+22.6
+26.4
+2K
202K
+3K
+90
+857
+365.1
+171.3
+115.3
+2K
16K
202K
+3K
+90
+918
+143.7
+28
+2K
237K
+1K
+3K
+110
+772
+254.2
+171.3
+2K
+20
94K
+1K
+95
+208.1
+76.5
+58
+31.7
+274.4
+5K
43K
+405
+0.5
+36.7
+1
+347
+3
+7.5
38K
86K
+1K
+85
129K
+294
+294
+294
+294
+294
+294
+294
+294
+76.5
+43.2
+265.2
+5K
43K
+405
+0.5
+36.7
+1
+347
+3
+7.5
94K
+1K
+95
141K
+300
+300
+300
+300
+300
+300
+300
+300
+76.5
+58
+31.7
+274.2
+5K
43K
+405
+0.5
+36.7
+1
+347
+3
+7.5
86K
+1K
+85
129K
+294
+294
+294
+294
+294
+294
+294
+294
+76.5
+58
+265.3
+5K
+20
26K
82K
+1K
+80
123K
+291
+291
+291
+291
+291
+291
+291
+291
+76.5
+58
+84
+263.9
+5K
+20.7
50K
+1K
+50
+234
+234
+234
+234
+234
+234
+234
+234
+156.7
+12.9
+1.5
+240.1
+3K
+10
+20.7
+5
+8K
70K
+2K
+142.5
+404.4
+133
+50.4
+1K
220K
+25
+220
+10
+256
+9K
58K
+2K
+135
+416.4
+118.9
+68.8
+2K
+11
+2.2
+805.8
+8K
76K
+1K
+2K
+157.5
+408.3
+133
+19.8
+1K
NaN440K
+25
+210
+2.2
+35
+556.8
+75
Attributes
Intelligence:
6783
34K
+1K
+1K
+1K
+1K
+1K
Dmg Bonus:
136.4%
1.7%
+64.8%
+74.7%
+64.8%
+64.8%
+68.5%
Stamina:
43867.9
53K
+2K
+2K
+3K
+3K
+3K
+3K
+3K
+3K
+3K
+1K
+1K
+1K
+1K
+1K
+1K
+1K
+2K
+1K
+1K
+1K
+2K
Pools
Health:
NaN
75.1M
+70K
+58K
+237K
+228K
+237K
+202K
+202K
+202K
+237K
+86K
+94K
+94K
+90K
+94K
+86K
+82K
+76K
+50K
+94K
+94K
+94K
Max HP:
771.7%
771.7%
+220
+22.6%
+28%
+22.6%
+22.6%
+28%
+36.7
+36.7
+20.7
+20.7
+36.7
+20.7
+210
+20.7
Regen:
3.0M/s
Power:
67830
1.4M
Regen:
56K/s
Defense
Arcane:
0
823K
Elemental:
799994
823K
+129K
+141K
+141K
+135K
+129K
+123K
Noxious:
0
824K
Mitigation:
5775
16K
+772
+827
+772
+857
+857
+918
+772
Mit Inc:
123.4%
123.4%
+26.4%
+33.6%
+26.4%
+3
+3
+3
Avoidance:
0
12K
Parry:
0.0%
0%
Block:
0.0%
0%
Block Chance:
50.4%
56.4%
+26.4%
+24%
Extra Dodge:
0.0%
0.0%
Extra Parry:
0.0%
0.0%
Extra Riposte:
0.0%
0.0%
PVP Lethality:
0.0
0.0
PVP Toughness:
0.0
0.0
PVP Crit Mit:
0.0%
0.0%
Offense
Crit Chance:
2218.2%
3K%
+404.4%
+416.4%
+208.1%
+408.3%
+156.7%
+208.1%
+208.1%
+208.1%
Crit Bonus:
2966.4%
4K%
+10
+265.2%
+274.2%
+267.2%
+266%
+274.4%
+265.3%
+263.9%
+35
+240.1%
+267.6%
+266.3%
+271.1%
Potency:
72067.4%
85K%
1K
2K
2K
+2K%
+2K%
+2K%
+2K%
+2K%
+2K%
5K
5K
+5K%
+5K%
5K
+5K%
+5K%
1K
+3K%
5K
+5K%
+5K%
Potency Bonus:
+247.2%
+0.3%
+0.8%
+22.1%
+22.8%
+22.3%
+22.2%
+22.9%
+22.1%
+22%
+2.9%
+20%
+22.3%
+22.2%
+22.6%
CB Bonus:
+6005.6%
+7.1%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
Ability Mod:
1221633
1.6M
228K
+9K
+16K
39K
43K
43K
26K
448K
26K
26K
Fervor:
79.5
205.3%
+25
+11
+0.5
+0.5
+0.5
+25
+10
Resolve:
2100
2K
+142.5
+135
+110
+105
+110
+90
+90
+90
+110
+85
+95
+95
+90
+95
+85
+80
+157.5
+50
+95
+95
+95
Hate Mod:
0.0%
-46%
Reuse Speed:
625.9%
625.9%
+68.8%
+171.3%
+171.3%
+171.3%
+43.2%
Casting Speed:
548.2%
549.2%
+50.4%
+143.7%
+115.3%
+143.7%
+31.7%
+31.7%
+31.7%
Doublecast Bonus:
+13.1%
+13.1%
+1.9%
+5.4%
+4.3%
+5.4%
+1.2%
+1.2%
+1.2%
Recovery Speed:
0.0%
0%
Spell Doublecast:
0.0%
0%
Ability Doublecast:
17.8%
0%
+2.2
+1
+1
+1
+2.2
+6.5
+3.9
Combat
DPS Mod:
1033.3
1K
+118.9
+254.2
+254.2
+58
+58
+58
+58
+58
+58
+58
Dmg Bonus:
805.5%
1%
+218.9%
+354.2%
+354.2%
+158%
+158%
+158%
+158%
+158%
+158%
+158%
Haste:
1243.1
1K
+133
+365.1
+76.5
+76.5
+76.5
+76.5
+76.5
+76.5
+76.5
+133
+76.5
Atk Spd Bonus:
125%
1%
+133%
+365.1%
+76.5%
+76.5%
+76.5%
+76.5%
+76.5%
+76.5%
+76.5%
+133%
+76.5%
Accuracy:
0.0%
5%
Strikethrough:
22.5%
22.5%
+7.5
+7.5
+7.5
Multi-Attack:
252
253
+84
+84
+84
Bonus Attacks:
130.2%
130.3%
+13.1%
+13.1%
+13.1%
AoE Attack:
105.3%
105.3%
+56.7%
+19.8%
+12.9%
+15.9%
Flurry:
42%
42%
+42%
Weapon Dmg Bonus:
135
135%
+20
+20
+20
+75
Skills
Crushing
2860
2964
+294
+300
+300
+297
+294
+291
+234
+300
Dmg Spread Reduction:
+28.73%
+29.43%
+2%
+2%
+2%
+2%
+2%
+1.9%
+1.6%
+2%
Disruption
2860
3390
+294
+300
+300
+297
+294
+291
+234
+300
Dmg Spread Reduction:
+28.73%
+31.36%
+1.2%
+1.2%
+1.2%
+1.2%
+1.2%
+1.2%
+0.9%
+1.2%
Subjugation
2860
3385
+294
+300
+300
+297
+294
+291
+234
+300
Ordination
2860
3385
+294
+300
+300
+297
+294
+291
+234
+300
Piercing
2664
2768
+294
+300
+300
+297
+294
+291
+234
+300
Dmg Spread Reduction:
+27.43%
+28.12%
+2%
+2%
+2%
+2%
+2%
+1.9%
+1.6%
+2%
Focus
2860
3424
+294
+300
+300
+297
+294
+291
+234
+300
Dmg Spread Reduction:
+28.73%
+31.5%
+1.2%
+1.2%
+1.2%
+1.2%
+1.2%
+1.2%
+0.9%
+1.2%
Ministration
2853
3032
+294
+300
+300
+297
+294
+291
+234
+300
Defense
2860
3089
+294
+300
+300
+297
+294
+291
+234
+300
Character Analyzed in 0.424 seconds
Copyright © 2024 Dragon's Armory
Rendered in 6.9699 seconds
Ability Modifier
This character's abilities will increase by 1.6M up to 50% of their max damage, threat, ward, or healing value in PVE.
79447 from Items
892186 from Adornments
250000 from Set Bonuses
Spell Weapon Damage Bonus
Stat is diabled on this server.
This is the bonus damage applied to Spell Weapons.
Hard Cap: 300
Health
This is the health of the character. The higher this value is, then the more damage the character can take.
2706321 from Items
250000 from Set Bonuses
Power
This is the amount of power the character has to use abilities, combat arts, and spells. The higher this value is, then the more abilities, combat arts, and spells the character can use.
Intelligence
This is the primary attribute for this class, it will increase damage and gives additional power per point.
6748 from Items
Stamina
This stat will increase the maximum health of this character and increases the chance of resisting spells.
42626.9 from Items
1215 from Adornments
Fervor
This stat will multiply the total spell/combat art values after all formulas. Used to be called Final Ability Damage.
72.5 from Adornments
7 from Set Bonuses
Hard Cap: 200
Resolve
If your resolve is less than the resolve of the NPC you are fighting, you will do less damage and take more damage based upon how much the difference is. This stats has been noted as a kinder variant of the Critical Mitigation/Avoidance stat mechanics.
2100 from Items
Elemental Resist
This stat defines the percentage of how much elemental damage will be absorbed.
799994 from Items
Arcane Resist
This stat defines the percentage of how much arcane damage will be absorbed.
Noxious Resist
This stat defines the percentage of how much noxious damage will be absorbed.
Mitigation
This stat defines the percentage of how much physical damage will be absorbed.
5775 from Items
Defense
This skill is used to determine base avoidance.
2310 from Items
Parry
This is how well this character can ward off a physical attack. This is based off the parry skill and contested against the attacker's offensive skill and level.
Focus
This skill is how well this character can concentrate during combat. This will help with casting spells and performing combat arts while under attack. This will also improve spell weapon minimum damage
2310 from Items
Disruption
This skill reduces a target's resistance to Disruption spells.
2310 from Items
Subjugation
This skill reduces a target's resistance to Subjugation spells.
2310 from Items
Ministration
This skill is how well this character can use spells that heal and cure. There is a minor power usage reduction to healing and cure spells from this skill.
2310 from Items
Ordination
This skill is how well this character can use spells that augment allies and weaken enemies.
2310 from Items
Crushing
This skill is how well this character can use hammers, maces, staves, and fists.
2310 from Items
Piercing
This skill is how well this character can use daggers and spears.
2310 from Items
Avoidance
This stat affects the percentage of how often this character avoids physical attacks.
Block
This stat defines the uncontested chance for blocking a physical attack.
Hard Cap: 70
Critical Chance
This stat is how often a character will critically hit with spells, combat arts, and physical attacks. This will be adjusted based upon the monster or zone critical avoidance debuff.

This character will be able to overcome a critical avoidance of 2644.2% or lower.
2218.2 from Items
Haste
This stat affects the speed of physical attacks. Having over the soft cap will add to the Flurry stat.
1243.1 from Items
Soft Cap: 200
Damage Per Second
This stat affects the damage of physical attacks.
1033.3 from Items
Soft Cap: 600
Multi Attack Chance
This stat affects the number of weapon swings per physical attack.
252 from Items
Soft Cap: 200
AE Autoattack Chance
This stat defines the chance for physical attacks to hit multiple monsters.
105.3 from Items
Hard Cap: 100
Hate Gain Modifier
This stat affects how much threat is generated when the character performs an action.
Hard Cap: -50
Reuse Speed (Ability Reuse Speed)
This stat affects the cooldown timer of combat arts, spells, and abilities. This timer cannot drop below half of it's original value.
625.9 from Items
Hard Cap: 100
Casting Speed
This stat affects the casting speed of combat arts and spells. Having over the soft cap will add to the Spell Doublecast stat.
548.2 from Items
Soft Cap: 100
Max Health
This stat directly increases health by a percentage.
123.8 from Items
622.9 from Adornments
25 from Set Bonuses
Extra Riposte Chance
This stat is an uncontested chance to riposte an incoming hit. The cap for this stat is only calculated from items. Adornments and abilities do not count against the cap.
Hard Cap: 12
Extra Parry Chance
This stat is an uncontested chance to parry an incoming hit. The cap for this stat is only calculated from items. Adornments and abilities do not count against the cap.
Hard Cap: 5
Extra Dodge Chance
This stat is an uncontested chance to dodge an incoming hit. The cap for this stat is only calculated from items. Adornments and abilities do not count against the cap.
Hard Cap: 5
Spell Doublecast Chance
This stat defines the chance of double casting a spell.
Ability Doublecast Chance
This stat defines the chance of double casting a combat art.
3.2 from Items
14.6 from Adornments
Flurry Chance
This stat affects the chance of hitting multiple times on a physical attack.
42 from Items
Block Chance
This stat improved the chance to block.
50.4 from Items
Critical Bonus
This stat is a multiplier to the damage done on a critical hit or healing on a critical heal. This applies to phsyical attacks, combat arts, and spells.
2921.4 from Items
45 from Adornments
Hard Cap: 4905.500012000001
Potency
This stat is a multiplier to the damage or healing. This applies to combat arts and spells.
68073.4 from Items
3209.4 from Adornments
784.6 from Set Bonuses
Recovery Speed
This stat affects the time between using a combat art or spell and using another.
Hard Cap: 100
Mitigation Increase
This stat directly increases mitigation by a percentage.
86.4 from Items
9 from Adornments
28 from Set Bonuses
Strikethrough
This stat affects the chance to prevent a monster from parrying or dodging an attack.
22.5 from Adornments
Accuracy
This stat adds to the contested formula (weapons skills and level vs defense skills and level) to hit a monster. This is not used against the target's parry, dodge, shield block, or deflection. There is no cap for this stat. No matter the value, it will continue adding to the contested formula.
Weapon Damage Bonus
This is the bonus damage applied to all autoattack weapons (melee, ranged, and spell weapons).
60 from Items
75 from Adornments
Hard Cap: 300
Toughness
This will decrease incoming damage and help resist incoming spells in PVP combat.
Lethality
This will increase damage and heals, while also reducing spell resistability in PVP combat.
PvP Critical Mitigation
Crushing Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for crushing weapons.
Piercing Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for piercing weapons.
Primary Ability Damage Bonus
This is the bonus to damage from Intelligence.
Prestige Conversion Bonus
Critical Bonus is being increased by every 12 points in Potency.
Prestige Conversion Bonus
Potency is being increased by every 12 points in Critical Bonus.
Doublecasting Bonus
This is the bonus to Doublecasting for being over the cap in Casting Speed.
DPS Mod Damage Bonus
This is the damage bonus applied to weapons.
Attack Speed Bonus
This is the attack speed bonus applied to weapons.
Flurry Bonus
This is the bonus to Flurry from Haste being over the cap.
Multi-Attack Bonus
This the the literal percentage of making addtional attacks. Every 100% is an additional attack.
Spell Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for spell weapons.
Disruption Spell Minimum Damage Bonus
This is the bonus to the minimum damage for disruption spells. Note, Census does not yet mark the skills for spells and the spell data is off, so the theorycrafting for spells is on hold.
Out of Combat Health Regen
This is the rate at which health regenerates while out of combat.
Out of Combat Power Regen
This is the rate at which power regenerates while out of combat.