array(2) { [0]=> array(2) { ["id"]=> int(0) ["name"]=> string(7) "Primary" } [1]=> array(2) { ["id"]=> int(1) ["name"]=> string(9) "Secondary" } } array(2) { [0]=> array(2) { ["id"]=> int(0) ["name"]=> string(7) "Primary" } [1]=> array(2) { ["id"]=> int(1) ["name"]=> string(9) "Secondary" } } Planck @ Dragon's Armory
242K
+3K
+5K
+420
+585
+43.3
+1K
32K
+878.3
234K
+3K
+6K
+410
+466
+466
+466
+466
+466
+466
+466
+484.8
+35.7
+1K
35K
+24.9
238K
+3K
+5K
+415
+442.9
+41.7
+1K
31K
2.0M
242K
+3K
+5K
+420
+445
+1K
32K
242K
+3K
+5K
+420
273K
+483
+483
+483
+483
+483
+483
+483
+27.5
+1K
32K
+3.7
+118.9
+832.9
+115.2
242K
+3K
+5K
+420
273K
+483
+483
+483
+483
+483
+483
+483
+25.7
+1K
32K
+118.9
2.0M
242K
+3K
+5K
+420
+585
+1K
32K
285K
+4K
+6K
+420
+627
+30.4
+1K
37K
242K
+3K
+5K
+420
+585
+27.5
+1K
32K
242K
+3K
+5K
+420
+585
+250.1
+1K
32K
-77.1
2.4M
285K
+4K
+6K
+420
+627
+1K
37K
+878.3
242K
+3K
+5K
+420
+585
+25.7
+1K
32K
225K
+3K
+5K
+390
+448
+448
+448
+448
+448
+448
+448
+444.5
+25.5
+35.2
+1K
31K
687K
2K
1K
+19.1
+41.4
+34.7
+265.5
+1000
242K
+3K
+5K
+420
273K
+483
+483
+483
+483
+483
+483
+483
+1K
32K
+296.1
NaN687K
2K
1K
+19.1
+384.59999999999997
+18.8
+384.4
+1832.9
234K
+3K
+6K
+410
263K
+466
+466
+466
+466
+466
+466
+466
+231.6
+1K
35K
687K
2K
1K
+19.1
+41.4
+15.1
+384.4
+1000
242K
+3K
+5K
+420
273K
+483
+483
+483
+483
+483
+483
+483
+27.5
+1K
32K
477K
+377.5
238K
+3K
+5K
+415
268K
+474
+474
+474
+474
+474
+474
+474
+27.1
+1K
31K
+24.1
+7.8
1K
255K
+3K
+5K
+445
+508
+508
+508
+508
+508
+508
+508
+451.5
+277.9
+1K
33K
+131.1
290K
+4K
+6K
+425
+526.1
+33
38K
+118.9
+361.1
+37.5
290K
+4K
+6K
+425
+526.1
38K
+52.9
+1239.4
+37.5
285K
+4K
+6K
+420
+523.6
+30.4
37K
+118.9
+361.1
+37.5
Attributes
Agility:
74864
201K
+4K
+4K
+3K
+4K
+3K
+3K
+3K
+4K
+3K
+3K
+3K
+3K
+3K
+3K
+3K
+3K
+4K
+3K
+3K
+3K
+3K
Dmg Bonus:
233.4%
10.1%
+183.9%
+183.9%
+155.5%
+183%
+155.5%
+155.5%
+155.5%
+183%
+155.5%
+155.5%
+161.7%
+155.5%
+155.5%
+155.3%
+155.5%
+154.8%
+183%
+157.8%
+161.7%
+154.8%
+155.5%
Stamina:
122890
223K
+6K
+6K
+5K
+6K
+5K
+5K
+5K
+6K
+5K
+5K
+6K
+5K
+5K
+5K
+5K
+5K
+6K
+5K
+6K
+5K
+5K
Pools
Health:
NaN
5.75B
+290K
+290K
+242K
+285K
+242K
+242K
+242K
+285K
+242K
+242K
+234K
+242K
+242K
+225K
+242K
+238K
+285K
+255K
+234K
+238K
+242K
Max HP:
1735.6%
1735.6%
+250.1%
+343.4
+231.8
+39.8
+377.5
+409
Regen:
230.1M/s
Power:
748640
76.2M
Regen:
3.1M/s
Defense
Arcane:
0
1.6M
Elemental:
1620688
1.6M
+273K
+263K
+273K
+273K
+273K
+268K
Noxious:
0
1.6M
Mitigation:
4179
15K
+585
+627
+585
+585
+585
+627
+585
Mit Inc:
52.9%
52.9%
+52.9%
Avoidance:
0
20K
Parry:
0.0%
27.5%
Block:
0.0%
0%
Block Chance:
35.7%
41.7%
+35.7%
Extra Dodge:
0.0%
0.0%
Extra Parry:
0.0%
0.0%
Extra Riposte:
0.0%
0.0%
PVP Lethality:
0.0
0.0
PVP Toughness:
0.0
0.0
PVP Crit Mit:
0.0%
0.0%
Offense
Crit Chance:
3844.5%
4K%
+526.1%
+526.1%
+444.5%
+523.6%
+451.5%
+484.8%
+442.9%
+445%
Crit Bonus:
24883.3%
34K%
+118.9
+1K%
+1K%
+1K%
+1K%
+1K%
+1K%
+1K%
1K
1K
1K
1K
1K
+1K%
+1K%
+118.9
+1K%
+1K%
+1K%
+1K%
Potency:
725784.3%
1.2M%
38K
38K
33K
+37K%
+32K%
+32K%
+32K%
38K
+32K%
32K
35K
33K
+32K%
31K
+32K%
32K
38K
+33K%
+35K%
+31K%
+32K%
Ability Mod:
10839606
42.6M
+2.0M
+2.4M
663K
588K
588K
477K
+2.0M
Fervor:
109.4
928.7%
+17.9
+17.9
+17.9
+24.1
Resolve:
8795
9K
+425
+425
+420
+420
+420
+420
+420
+420
+420
+420
+410
+420
+420
+390
+420
+415
+420
+445
+410
+415
+420
Hate Mod:
-77.1%
-87.1%
-77.1
Reuse Speed:
112.2%
112.2%
+30.4%
+25.7%
+25.7%
+30.4%
Casting Speed:
107.6%
107.6%
+27.5%
+25.5%
+27.5%
+27.1%
Doublecast Bonus:
+0.6%
+0.6%
+0.5%
+0.5%
+0.5%
+0.5%
Recovery Speed:
0.0%
0%
Spell Doublecast:
0.0%
0%
Ability Doublecast:
158.6%
0%
+43.3%
+4
+14.2
+3.7
+35.5
+7.8
Combat
DPS Mod:
0.0
0
Haste:
33
33
+33
Atk Spd Bonus:
33%
33%
+33%
Accuracy:
24.9%
39.4%
+24.9
Strikethrough:
0.0%
14.5%
Multi-Attack:
27.5
29.5
+27.5
Potency Bonus:
+1.4%
+1.5%
+1.4%
Bonus Attacks:
27.5%
29.5%
+27.5%
AoE Attack:
0.0%
0%
Flurry:
41.7%
81%
+41.7%
Weapon Dmg Bonus:
523.8
3K%
+37.5
+37.5
+296.1
+115.2
+37.5
Skills
Crushing
4944
12723
+483
+466
+483
+483
+448
+483
+474
+508
+466
Dmg Spread Reduction:
+37.18%
+40%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
Slashing
4944
12723
+483
+466
+483
+483
+448
+483
+474
+508
+466
Dmg Spread Reduction:
+37.18%
+40%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
Focus
4850
8978
+483
+466
+483
+483
+448
+483
+474
+508
+466
Piercing
4928
12712
+483
+466
+483
+483
+448
+483
+474
+508
+466
Dmg Spread Reduction:
+37.11%
+40%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
Ranged
4944
12728
+483
+466
+483
+483
+448
+483
+474
+508
+466
Dmg Spread Reduction:
+37.18%
+40%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
+0%
Defense
4944
9022
+483
+466
+483
+483
+448
+483
+474
+508
+466
Parry
4944
9072
+483
+466
+483
+483
+448
+483
+474
+508
+466
Character Analyzed in 0.398 seconds
Copyright © 2025 Dragon's Armory
Rendered in 1.8443 seconds
Ability Modifier
This character's abilities will increase by 42.6M up to 50% of their max damage, threat, ward, or healing value in PVE.
6407587 from Items
3186030 from Adornments
1245989 from Set Bonuses
Spell Weapon Damage Bonus
Stat is diabled on this server.
This is the bonus damage applied to Spell Weapons.
Hard Cap: 300
Health
This is the health of the character. The higher this value is, then the more damage the character can take.
5284291 from Items
Power
This is the amount of power the character has to use abilities, combat arts, and spells. The higher this value is, then the more abilities, combat arts, and spells the character can use.
Agility
This is the primary attribute for this class, it will increase damage and gives additional power per point.
68350 from Items
6471 from Adornments
Stamina
This stat will increase the maximum health of this character and increases the chance of resisting spells.
118966 from Items
3903 from Adornments
Fervor
This stat will multiply the total spell/combat art values after all formulas. Used to be called Final Ability Damage.
81.4 from Adornments
28 from Set Bonuses
Hard Cap: 200
Resolve
If your resolve is less than the resolve of the NPC you are fighting, you will do less damage and take more damage based upon how much the difference is. This stats has been noted as a kinder variant of the Critical Mitigation/Avoidance stat mechanics.
8795 from Items
Elemental Resist
This stat defines the percentage of how much elemental damage will be absorbed.
1620688 from Items
Arcane Resist
This stat defines the percentage of how much arcane damage will be absorbed.
Noxious Resist
This stat defines the percentage of how much noxious damage will be absorbed.
Mitigation
This stat defines the percentage of how much physical damage will be absorbed.
4179 from Items
Defense
This skill is used to determine base avoidance.
4294 from Items
Parry
This is how well this character can ward off a physical attack. This is based off the parry skill and contested against the attacker's offensive skill and level.
Parry
This skill is used determine the parry chance.
4294 from Items
Focus
This skill is how well this character can concentrate during combat. This will help with casting spells and performing combat arts while under attack. This will also improve spell weapon minimum damage
4294 from Items
Crushing
This skill is how well this character can use hammers, maces, staves, and fists.
4294 from Items
Slashing
This skill is how well this character can use swords and axes.
4294 from Items
Piercing
This skill is how well this character can use daggers and spears.
4294 from Items
Ranged
This skill is how well this character can use bows and thrown weapons.
4294 from Items
Avoidance
This stat affects the percentage of how often this character avoids physical attacks.
Block
This stat defines the uncontested chance for blocking a physical attack.
Hard Cap: 70
Critical Chance
This stat is how often a character will critically hit with spells, combat arts, and physical attacks. This will be adjusted based upon the monster or zone critical avoidance debuff.

This character will be able to overcome a critical avoidance of 3744.5% or lower.
3844.5 from Items
Haste
This stat affects the speed of physical attacks. Having over the soft cap will add to the Flurry stat.
33 from Items
Soft Cap: 200
Damage Per Second
This stat affects the damage of physical attacks.
Soft Cap: 600
Multi Attack Chance
This stat affects the number of weapon swings per physical attack.
27.5 from Items
Soft Cap: 200
AE Autoattack Chance
This stat defines the chance for physical attacks to hit multiple monsters.
Hard Cap: 100
Hate Gain Modifier
This stat affects how much threat is generated when the character performs an action.
Hard Cap: -50
Reuse Speed (Ability Reuse Speed)
This stat affects the cooldown timer of combat arts, spells, and abilities. This timer cannot drop below half of it's original value.
112.2 from Items
Hard Cap: 100
Casting Speed
This stat affects the casting speed of combat arts and spells. Having over the soft cap will add to the Spell Doublecast stat.
107.6 from Items
Soft Cap: 100
Max Health
This stat directly increases health by a percentage.
759.6 from Items
976 from Adornments
Extra Riposte Chance
This stat is an uncontested chance to riposte an incoming hit. The cap for this stat is only calculated from items. Adornments and abilities do not count against the cap.
Hard Cap: 12
Extra Parry Chance
This stat is an uncontested chance to parry an incoming hit. The cap for this stat is only calculated from items. Adornments and abilities do not count against the cap.
Hard Cap: 5
Extra Dodge Chance
This stat is an uncontested chance to dodge an incoming hit. The cap for this stat is only calculated from items. Adornments and abilities do not count against the cap.
Hard Cap: 5
Spell Doublecast Chance
This stat defines the chance of double casting a spell.
Ability Doublecast Chance
This stat defines the chance of double casting a combat art.
78.5 from Items
80.1 from Adornments
Flurry Chance
This stat affects the chance of hitting multiple times on a physical attack.
41.7 from Items
Block Chance
This stat improved the chance to block.
35.7 from Items
Critical Bonus
This stat is a multiplier to the damage done on a critical hit or healing on a critical heal. This applies to phsyical attacks, combat arts, and spells.
23089.4 from Items
1509.9 from Adornments
284 from Set Bonuses
Hard Cap: 8405.400146999998
Potency
This stat is a multiplier to the damage or healing. This applies to combat arts and spells.
702142.3 from Items
9395 from Adornments
14247 from Set Bonuses
Recovery Speed
This stat affects the time between using a combat art or spell and using another.
Hard Cap: 100
Mitigation Increase
This stat directly increases mitigation by a percentage.
52.9 from Items
Strikethrough
This stat affects the chance to prevent a monster from parrying or dodging an attack.
Accuracy
This stat adds to the contested formula (weapons skills and level vs defense skills and level) to hit a monster. This is not used against the target's parry, dodge, shield block, or deflection. There is no cap for this stat. No matter the value, it will continue adding to the contested formula.
24.9 from Adornments
Weapon Damage Bonus
This is the bonus damage applied to all autoattack weapons (melee, ranged, and spell weapons).
296.1 from Items
227.7 from Adornments
Hard Cap: 300
Toughness
This will decrease incoming damage and help resist incoming spells in PVP combat.
Lethality
This will increase damage and heals, while also reducing spell resistability in PVP combat.
PvP Critical Mitigation
Crushing Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for crushing weapons.
Slashing Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for slashing weapons.
Piercing Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for piercing weapons.
Ranged Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for ranged weapons.
Primary Ability Damage Bonus
This is the bonus to damage from Agility.
Prestige Conversion Bonus
Critical Bonus is being increased by every 30 points in Damage Per Second.
Prestige Conversion Bonus
Potency is being increased by every 20 points in Multi Attack Chance.
Doublecasting Bonus
This is the bonus to Doublecasting for being over the cap in Casting Speed.
DPS Mod Damage Bonus
This is the damage bonus applied to weapons.
Attack Speed Bonus
This is the attack speed bonus applied to weapons.
Flurry Bonus
This is the bonus to Flurry from Haste being over the cap.
Multi-Attack Bonus
This the the literal percentage of making addtional attacks. Every 100% is an additional attack.
Spell Weapon Minimum Damage Bonus
This is the bonus to the minimum damage for spell weapons.
Out of Combat Health Regen
This is the rate at which health regenerates while out of combat.
Out of Combat Power Regen
This is the rate at which power regenerates while out of combat.